Speed Kills gets a v.1.2 update! The main thing about this is a reworked control scheme, according to the customers comments (and we’re very grateful for them). We introduced sensitivity adjustments and fixed some of the bugs to be sure that the controls will be smooth and accessible on the mobile devices.
What’s New in Version 1.2
- Improved controls.
- Controls sensitivity option added to Settings menu.
- Fixed action tap zones for the iPhones.
- Respawn issues fixed.
- Controls-related bugs fixed.
- Other minor bugs fixed.
Speed Kills is updated to v.1.1, optimized for iPhone 4, iPhone 4S, iPhone 5.
More updates are on the way, including some necessary twists in the controls scheme + respawn button.
Here’s the new trailer of Speed Kills. The game will be available in the App Store this month, February 2013. It will be free to play, so make sure to grab it.
PC version will definitely follow.
Speed Kills features seven rival racers and a couple of your avatars. So we’d like to show you some of our character artwork.
The artwork is done by Anna Ignatieva, you can check her website for more pictures.
We will prepare some wallpapers as well, so watch for the updates.
So here’s the iPad trailer of Speed Kills!
More videos and stuff are coming real soon.
Holy Warp is proud to announce its first project, a 3D isometric battle racing game Speed Kills.
Speed Kills draws inspiration from 90’s classics, where players must use weapons, power-ups, and superior driving skills to best their opponents. Traditional action-packed racing as we all like it. Old school stuff, powered by Unreal Development Kit.
Players compete in various championships, ranging from bootleg rallies on the outskirts of the galaxy to big-league circuits set against the goliath skylines of metropolis cityscapes. Players can purchase offensive and defensive vehicle upgrades, buy new cars, collect power-ups and earn bonuses.
• Classic gameplay, influenced by the isometric racing from the 16-bit era.
• 5 planets/championships to compete.
• 8 fully customizable and upgradable vehicles, ranging from beefed-up pickup trucks to futuristic hover cars.
• Over 50 unique courses.
The games is set to hit App Store this year, the platform is the iPads. We also planning some porting next year, which includes PC, Android devices and XBLA.
The game is developed in a collaboration with our long-time friends Black Wing Foundation.